RayFire 1.62 Plugin Released

Thu 4th Jul 2013 | News


A new voxels modifier which allows you to voxelize geometry and provides wide variety of properties to control animation.


Features Include:


  • Geometry voxelization
  • Voxel Size, Spacing and Chamfer properties
  • Random position, rotation and scale variation animatable properties
  • Animated map support for position, rotation and scale
  • Row alternation and align voxels to face properties
  • Custom properties for viewport and render
  • Animatable voxel gizmo
  • Custom voxel shape
  • Fixed, random, by closest face and by custom node material ID and mapping
  • Only shell, only Inside or Both voxel types
  • Support for deformable objects


A new clusters modifier which allows quickly and easily combine group of simple fragments to more complex clustered fragments.


Features Include:


Fragment clustering
Color and scale preview
Amount of clusters and seed properties
Adjustable percentage of fragments in clusters
Box or spherical point cloud gizmo
Fragments outside gizmo: single object, continue point cloud, separate fragments
Uniform, relative and Max Script defined point cloud types.


Related links:

Rayfire Studios

3ds Max

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