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    The CGSociety and NVIDIA are proud to present the winners of our new competition, NVArt: Amazing Creations, the first in a series of worldwide competitions to be held during 2008.

    Artists were invited to submit computer-generated imagery that could exist only in a virtual, imaginary world. The winning art was unveiled at a reception at the San Jose Museum of Art on February 1. The exhibit will run through February 8 and is open to the public. In addition, the art is available for viewing online at events.cgsociety.org/NVArt/01/winners.php

    “Throughout the ages, artists have been dreamers and visionaries, creating truly amazing and inspiring works of art,” commented Mark Snoswell, president of CGSociety. “But they have been limited by the physical media in which they work. The NVArt competition embodies the attraction of digital art: the opportunity to create compelling images free from physical limitations.”

    Dan Vivoli, senior vice president, NVIDIA, added: “At NVIDIA, we have always been inspired by the incredible creativity of 3D artists and content creators and we were delighted to see how this contest ignited their imaginations. Liquid sculptures, fractal growths, knotted highways and myriad shapes, textures, colors -- the submissions took our breath away.”
     This competition has celebrated the very essence of the creativity that defines digital art. Digital artists don’t have any barriers to realizing their wildest ideas. They can build whole virtual worlds and render them in a way that makes them almost tangible and embodied with life.

    Artists worldwide were challenged to create images of the most Amazing Creations. We called for images that captured the essence of something that could only exist in a virtual world. It is also interesting to note the global spread of winners and honourable mentions. There are no two artists from any one country: Czech Republic, Canada, Saudi Arabia, France, Argentina, New Zealand, Poland and Thailand. The most powerful attraction of digital art is its ability to create truly amazing things that cannot exist in the real world.
     
         
     
      
       
    Growth of cubic bacteria
    Václav Pajkrt
    Czech Republic
     
    Vaclav Pajkrt said this week he was humbled and surprised after hearing of the success of his image in this inaugural NVArt contest.  Vaclav works as a graphic designer in advertising, an area quite different to the fractal abstractions he generates in his personal work.

    He says his goal was to connect his experience from 3D graphics with some interesting mathematical shapes. Inspiration for his scenes comes from macro-worlds and from fascinating views from scan electron microscope.

    For "Growth of cubic bacteria’, Vaclav wanted to create an interesting form that looked like a photograph of small structure micro-organism. “It is all generated in Xenodream 1.5 and done by so-called six holons. I use fourteen lights to light up the object. Then I rendered straight into it. Xenodream has something like voxel rendering technique, so it can feature very tiny details. I take this raw render into Photoshop and resample the image. Next I create a background, simulate depth of field, simulate fake chromatic aberration, make some color correction and finally I add digital grain.
     
    This is a screenshot from Xenodream
     
    Four judges selected this image as their first choice.  The composition and depth of field propel the subject into life. It has an organic feel and a sense of energy that are highly appealing. The colour palette also supports the organic nature of the image. It is also noteworthy that 4 of the 43 finalists images were by Václav.
    Mark Snoswell

    I absolutely love the clever balance of the aquatic color scheme with hints of fiery orange and yellow along with those sinewy vines or strings that surround the branches.
    Francisco A Cortina
    The graceful composition and cool colouring contrasts well with a sense of movement in the objects.
    Shelley Page

     
     
     
    I generated many variations, then I selected the best.
         
     A raw render. It took about eight hours to finalize. Depth map. 
         
       
     

    I applied a Frischluft Lenscare plugin to simulate DOF effect.

     

    Background added.

     
         
       
     Some color shift to green tone. 

    More saturation and more warm tone. Add new layer to fake sub-surface-scattering on fibers.

     
         
     

    Touched up some shadows, added other layer, then applied Frischluft BoxBlur to simulate fake chromatic aberration. In the end I use Grain Surgery filter.

     
       

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    Corner Fire
    Brett Keyes
    Canada
     

    Brett Keyes left the US almost seven years ago to attend a 3D animation program at The Vancouver Film School in Vancouver Canada. “Shortly after finishing the year long program,” he continues, “I was hired at a local studio as a 3D generalist. Since then, I’ve worked on a variety of television and film projects doing almost everything from FX animation to lighting and rendering to compositing.” Most recently he worked for Zoic Studios BC as Visual Effects Supervisor for the Sci-fi series 'Eureka'. Brett still lives in Vancouver and currently work as a freelance VFX Supervisor/Artist.

    Keyes continues: “I’ve always been inspired by the complexity found in nature and often try to re-create some of that complexity in my work. 'Corner Fire' was an attempt to mimic the way blowing snow particles attach to each other and form into structures. The geometry was derived from scripts that use Maya’s particle engine to re-create the process as it would happen in nature.”

     
    The modernist image of a fractal fire in a concrete courtyard is striking. The fire is made of over 500,000 cubes generated by an L-system fractal. The rendering and composition make it appear like a sculpture on display in a museum – except that, like all our entries, this amazing creation could not exist in the real world.
    Mark Snoswell

    One of my favorites as well, though I had removed this one from my top ten since I thought a large portion of the image was achieved with a real-life photograph mapped onto the walls.
    Francisco A Cortina
         
       
    Leopardo
    Najeeb El-Faith
    Saudi Arabia

     
    Graduating from the College of Computer Sciences in Sudan, Najeeb Al-Faith is a programmer and a teacher of computer sciences as well. “I try my best to insert Digital Art into my student’s minds,” he says.

    “What I enjoyed most while producing this work," says Najeeb, "is noting how the design gathers the spirit of digital and abstract arts, creating something beautiful, influential and ambiguous at the same time. I chose to create the Leopard character because it is beautiful and strong, I gave it digital structure to be close as possible to my thoughts.”
     
     
    This wicker cat captured the imagination of everyone. It has a poise and grace that defy it’s apparently simple wicker construction. Like a legend brought to life it leaps off the table and into the playground of your imagination.
    Mark Snoswell

    I initially discarded this image thinking that it looked too much like something we could see in real life. But… It has grown on me and I have changed my mind. This is one fantastic image!
    Francisco A Cortina
    Is this creature in the process of forming - or unravelling? A very interesting image!
    Shelley Page

     

       
      
       
     

    Fractalissimoby François Coulon of France.
    Shelley Page:”An intriguing image - very much a personal dreamscape.”

     
       
      
     

    Many Waysby Ramiro Amilcar Fernandez of Argentina.

     
       
      
     

    The Birth of Crystal – The Begin II by Alvin Tea of New Zealand.
    Shelley Page:“I love the curves - and the neutral colour hues. This image really draws me in!”

     
       
      
     

    Alien biomechanical shapes 00.2 - Alien Core by Maciej Frolow of Poland.

     
       
      
     

    Tornby Monsit Jangariyawong of Thailand.

     
       

     
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    Coral Sim by Brett Keyes of Canada.

     
       
      
     Rest of Sinewsby Václav Pajkrt of Czech Repbublic. 
       
    Pascal Blanche
    Ubisoft
    Francisco Cortina
    3D Artist
    Lorne Lanning
    Oddworld Inhabitants
    Stephan Martinere
    Midway Games
    JoAnne Northrup
    San Jose Museum of Art
         
     
    Shelley Page
    Dreamworks
    Mark Snoswell
    CGSociety
    Steven Stahlberg
    Androidblues
    David Wright
    NVIDIA
     
         
       
     Related links:
    NVArt: Amazing Creations
    NVArt: Amazing Creations Winners
    NVIDIA

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    CGSociety and NVIDIA are pleased to announce the NVArt - Art Space: Architecture and Landscape Digital Art Competition.

    'NVArt - Art Space' invites you stand on the shoulders of giants, like Frank Gehry, and gaze into the far reaches of imagination and technology. We challenge you to create the most awe-inspiring architecture and landscape - to stretch the envelope of human experience and to dazzle the senses.

    The competition was created jointly with the sole sponsor, NVIDIA, and has a prize pool valued at over $21,000. NVIDIA are a driving force in the graphics industry and this competition is a fantastic opportunity for artists to gain global exposure and a chance to win great prizes.

    For more information on NVArt - Art Space: Architecture and Landscape Digital Art Competition deliverables, prize list and judges, visit the Art Space site.

    http://events.cgsociety.org/NVArt/02/

     
         

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