Mortal Kombat: Deadly Alliance

Thu 24th Oct 2002 | News

Discreet has announced that Midway used 3ds max to create to create the FMV sequences for the opening cinematic of Mortal Kombat: Deadly Alliance, which launches this fall.

Midway Games' FMV department used 3ds max to create elements and scenes ranging from the highly detailed and ominous temple of the powerful sorcerer Shang Tsung, to the bright, fiery pits of hell.

The easy customization of the 3ds max interface and the ability to incorporate custom scripts enabled the small animation team to streamline the production process and deliver an important story-telling component for what Midway Games hopes to be their best-selling Mortal Kombat version to date. By incorporating procedural modeling techniques on both characters and environments, the team could allow for set dressing changes to be made quickly and efficiently.

Mortal Kombat: Deadly Alliance

blog comments powered by Disqus