Maya PLE To Enhance Unreal Tournament 2003

Fri 30th Aug 2002 | News


London, ECTS (NVIDIA booth 1240) - August 30, 2002 - Alias|Wavefront™, an SGI (NYSE: SGI) company, today announced that its Maya Personal Learning Edition™ software will be distributed with the highly-anticipated PC game, Unreal® Tournament 2003 (UT2003), developed by Digital Extremes in collaboration with Epic Games, Inc. and distributed by Infogrames, Inc. Each UT2003 box will contain a copy of Maya Personal Learning Edition and a special plug-in jointly developed by Epic and San Francisco-based Secret Level, Inc. This plug-in will allow dedicated game players/developers (MOD makers) to build and export game objects and characters to the game engine.


"Unreal Tournament had a very active and successful community of developers who created some spectacular modifications for the game using the tools we provided," said Mark Rein, Epic's Vice President. "But, this is the first time we've been able to provide modeling and animation software as part of the package and we've got the best with Maya Personal Learning Edition. Secret Level also helped out by providing an enhanced plug-in to make it work seamlessly with the Unreal Editor."

"UT2003 will be a crown jewel of first person shooters and we think Maya Personal Learning Edition working in concert with the Unreal Editor provides an unprecedented creative environment for those looking to expand on UT2003." explains Maya® marketing manager, Geoff Foulds. "With the Maya Personal Learning Edition plug-in, MOD makers will be able to export levels and characters with a simple button push. And they will see the results instantly in the Unreal Editor window, side-by-side with their Maya Personal Learning Edition window. Epic has done a superb job of providing to the MOD community the kind of integrated 3D pipeline used by top game developers."

Demonstrations of how the pipeline will work for creating MOD's for UT 2003 will be on display on the NVIDIA® stand at the ECTS exhibition taking place August 29 - 31, London, UK.

About Alias|Wavefront
As the world's leading innovator of 3D graphics technology, Alias|Wavefront develops software for the games, film and video, web, interactive media, industrial design, and visualization markets.

Games customers include Acclaim Entertainment, Inc., Core Design Limited, Electronic Arts Inc., Factor 5 LLC, Kodiak Interactive Software Studios Inc., LucasArts Entertainment Company LLC, Midway Home Entertainment Inc., Naughty Dog, Inc., Nihilistic Software, Inc., Nintendo, Rare Ltd., Retro Studios Inc., Sega Corporation, Single Trac, Sony Computer Entertainment, Square Co., Ltd., Timeline Studios, Relic Entertainment and Westwood Studios.

Alias|Wavefront is a wholly owned, independent software company of SGI® with headquarters in Toronto and custom development center in Santa Barbara. Please visit the Alias|Wavefront website at www.aliaswavefront.com or call 1-800-447-2542 in North America. International contact numbers include: Northern Europe, Middle East and Africa, +44 (0) 1494 441273; Germany, East & Southeast Europe, 0049 89 31 70 20; France, Spain and Portugal, +33 1 44 92 81 60; Japan, 0120 764 088; other parts of Asia Pacific, 81 3 3470 8282 and Latin America, 770 393 1881.

About Epic Games
Epic Games, Inc., based in Raleigh, NC and established in 1991, is a developer of cutting-edge computer and video games. The company is best known as the creator of hit PC 3D action games Unreal and Unreal Tournament both award-winning blockbuster hits having each sold more than 1 million copies. Unreal Tournament has been recognized as the Game of the Year by many leading gaming media outlets including Computer Gaming World, the #1 PC games magazine, and has appeared on PC, Macintosh® and Linux® operating systems, Sony® PlayStation 2 and Sega® Dreamcast®. Epic's Unreal engine has been licensed to several top game developers for games in a variety of genres on multiple platforms including the PC, Macintosh, Linux, Microsoft® Xbox™ and Sony PlayStation 2. Eidos'® Deus Ex, which was PC Gamer magazine's 2000 Game of the Year, and Electronic Arts' critically acclaimed Undying® are among the many shipping titles built using the Unreal engine. Prior to their 3D success, Epic Games was well known for the hit shareware games Jill of the Jungle, Jazz Jackrabbit® and Epic Pinball. Additional information can be obtained through Epic's Web site at www.epicgames.com

About Infogrames, Inc.
New York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony Computer Entertainment of America, Nintendo® and Microsoft®), PCs, and Macintosh operating systems. Infogrames' catalogue of more than 1,000 titles includes award-winning franchises such as Civilization, Backyard Sports, Deer Hunter®, Driver™, Roller Coaster Tycoon®, and Test Drive®, and key licenses including Warner Bros.® The Matrix®, Warner Bros. Looney Tunes™, Nickelodeon's® Blue's Clues®, Dragon Ball Z®, Unreal®, Mission Impossible™, Terminator™®, Harley-Davidson®, Major League Baseball®, and the National Football League, among many others. The Company's Humongous Entertainment and MacSoft labels are leaders in children's and Macintosh entertainment software, respectively.

Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including rights to use its line of software based on well-known licenses such as MONOPOLY®, Jeopardy!®, TONKA®, and Atari®, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company's Web site at www.infogrames.com.


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