Eric also lets us know that there are so many different, more specific aspects to Killzone 2’s multiplayer aspect such as tournaments, clans, customizable games, bots, badges and a truckload more.
A game developer will know the best answer to the most asked question because they've been asked so many times. So what makes a good game? Jan-Bart happily replied “Just the right amount of fun, just the right amount of frustration. I like a game that makes me yell out and punch a pillow once in a while.” The minute he said that I thought to myself “Holy crap, how many times have I been down that road?!”
There’s no doubt in the ridiculous amount of work that went into developing Killzone 2 and there’s also no doubt that PS3 owners would gladly welcome a new, exclusive PS3 title any day. Killzone 2 feels kind of like a mixture Call of Duty and Gears of War with just a little bit of Fallout 3 thrown in there. You got to hand it to a team of developers that come out of a project this huge with their sanity still intact.