• Bungie's Halo 2 to Kick Up a Storm
    Tito A. Belgrave, 9 August 2002
     Image: Halo 2 features a new graphics engine for even more glorious realtime 3D entertainment.

    On the pending release of the highly anticipated Halo 2 from Bungie Studios, you can expect not to be disappointed in the sequel.

    “The game itself is everything you loved about the original Halo, but with all the knobs turned up to 11 this time round,” says Matt Soell of Bungie Studios. The game features a completely rewritten graphics engine which allows Bungie’s artists to work with unprecedented complexity and detail. Also featured are new realms to be explored, completely new weapons in addition to the past weapons from the first game and new vehicles to ride around in.

    Halo 2 takes full advantage of the XBox's 3D capabilities.


    Halo 2 returns you to the role of the Master Chief and in the true Bungie tradition, the solo campaign in Halo 2 deepens and expands upon the story that began in the first game: old questions will be answered, new mysteries will unfold, and the truly epic nature of the story will finally be revealed.

    Multiplayer has dramatically advanced in Halo 2. Not only was it designed from the ground up to support internet multiplayer games over Xbox Live, you’re no longer limited to playing LAN games against your friends living nearby. The multiplayer experience is being completely redesigned. “The first Halo offered just a glimpse of what we originally had in mind; now, in Halo 2, our designers' vision will come to glorious, explosive fruition,” says Matt Soell.

    Halo is currently scheduled for a Holiday 2003 release.


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