emFlock 2

Tue 22nd Feb 2011 | News

emFlock2 is a flocking solver for Softimage's ICE.

emFlock2 uses the three 'classic ground rules of flocking'.

    1.    Separation will prevent the members from crowding and colliding.
    2.    Alignment will make each member adapt its heading to the average heading of its visible neighbors.
    3.    Cohesion will make each member want to go to the average position of its visible neighbors.

The plugin consists of an Addon that contains a 'DLL' file (Windows) or 'so' file (Linux) for the flocking solver node (compiled C++ code for 32 bit and 64 bit versions of Softimage). Additionally, there are many compounds to control the speed and alignment of the particles.
This version also includes a set of compounds called emFly. These compounds allow you to define complex flying paths for the particles. Furthermore they allow you to make a flock of particles "morph" into a shape.

emFlock2 and emFly are well integrated into ICE and can be combined with the built-in ICE compounds like for example 'Flow along Curve", 'Forces', 'Bounce from Surface', etc.

Some Features
    •    Multithreaded neighboring and flocking.

    •    Compounds for speed and orientation control without flipping.

    •    Compounds to make flocks fly along specific paths and morph into specific shapes.

    •    Generation of complex flight paths using nearly any desired input in any desired combination (point clouds, polygon meshes, curves, etc.).

    •    New neighboring compound.

    •    Point clouds that use emFlock2 and emFly are still just "ordinary" point clouds => they can be cached and rendered just as any other point cloud.


Related links:
Mootzoid Flock

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