Thu 25th Aug 2005 | News
Gaming powerhouse Electronic Arts has bought an 86-camera VICON MX 40 motion capture system. Electronic Arts (EA) is one of the world’s most prolific users of motion capture content, and has been employing mo-cap techniques as part of its game development pipeline for over ten years.
After evaluating different motion capture solutions on which to base the company’s future motion capture workflow, EA selected VICON MX 40 with its four megapixel grey-scale camera resolution, its highly flexible and automatable post-production toolset, and the resulting ability to produce immense volumes of high fidelity data quickly and efficiently.
EA is a force in game development and publishing with over three billion dollars in annual revenue and 6100 employees. EA’s in-house motion-capture stage is located in a brand new, state of the art studio in Vancouver, Canada. The new VICON MX 40 rig will provide a new level of capture detail, along with simultaneous full body and facial capture from a single or multiple actor performance for game production for all current and forthcoming gaming consoles including Xbox 360 and PS3.
Motion capture solutions from VICON include high-resolution, high-frame-rate cameras built specifically for motion tracking. VICON’s MX real-time optical motion-capture systems work in ultra-high-resolution, processing true gray scale capture.