 | | © 'Cloudy with a Chance of Meatballs' 2009 Columbia TriStar Marketing Group, Inc. All Rights Reserved. |
| Eventually, he dropped out of science and, when his parents insisted that he get a university degree despite his desire to be a painter, he enrolled in an art program at the University of Calgary. Art and computer science. “Computer science seemed like a fairly easy science, so I could do that and art at the same time,” he says. “It seemed like a good, practical answer.” After graduating with a BS in computer science, though, he took a job not as an artist, but as a computer programmer for an oil company, another oil company, and a research group. “The longest I lasted was four months for two of the companies and eight months for another,” he says. “I learned that the field of computer programming is more boring than the classes. I couldn’t do that every day." |  | |
 | | © 'Cloudy with a Chance of Meatballs' 2009 Columbia TriStar Marketing Group, Inc. All Rights Reserved. |  |
As luck would have it, one of his undergraduate professors was Dr. Przemyslaw Prusinkiewicz, a computer scientist renowned for growing algorithmic plants using Lindenmayer gammars and fractals. “I really enjoyed his class,” Dimian says. “He asked me if I wanted to do a masters degree and I said, ‘yes, sure.’" This time, Dimian picked computer graphics and his worlds of math and art began to coalesce. Pixar had released ‘Luxo, Jr.,’ and ‘Tin Toy,’ the animation studio’s first shorts, and that work inspired Dimian to study computer graphics, as well. “I knew that people making the movies were technical, that movie making in the future would need technical people, and they would need to be at home talking and working with artists. It seemed like a perfect fit." He spent the next three years working on his masters degree and working, something that seemed like a good idea at the time to avoid going into debt. But, something he doesn’t recommend. “I would rather now that I had taken out loans, put my head down, got the work done, and gotten out." When he graduated, he headed straight to Los Angeles. He had been to SIGGRAPH, and he had met people and seen work done by the studios there. But, his timing sucked. “There were massive layoffs,” he says. “I went to interviews and people said that normally they’d hire me, but it was a really bad time." |
|  | | © 'Cloudy with a Chance of Meatballs' 2009 Columbia TriStar Marketing Group, Inc. All Rights Reserved. |  |  | | © 'Cloudy with a Chance of Meatballs' 2009 Columbia TriStar Marketing Group, Inc. All Rights Reserved. |
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 | | © 'Cloudy with a Chance of Meatballs' 2009 Columbia TriStar Marketing Group, Inc. All Rights Reserved. |  |
 | | © 'Cloudy with a Chance of Meatballs' 2009 Columbia TriStar Marketing Group, Inc. All Rights Reserved. |
| Finally, Metrolight studios offered him a job and he worked there for around two years on a rendering pipeline. And then, he heard about ‘Hollowman.’ “I’d heard that it was a complicated show and a lot of people didn’t want to work on it,” he says. “So, I thought, ‘why not? I didn’t have anything to lose.’” He got the job on the film at Imageworks and 10 years later is still there. And, he’s still an artist. When he moved to LA, one of the first things he bought was a view camera, a large format camera. “I became more and more interested in capturing as much detail and quality as I could,” he says. “So that took me to larger and larger cameras.” Now, he shoots landscapes on 4 x 5 and 8 x 10 sheets of film. He scans the film on a laser drum scanner that produces image files up to 800 megabytes, adjusts the color, burns the images onto DVDs, and sends the images to a color lab that produces digital C-prints. |  | |
 | | © 'Cloudy with a Chance of Meatballs' 2009 Columbia TriStar Marketing Group, Inc. All Rights Reserved. |  |
“When you work with a view camera, you slow down and observe everything,” he says. “You’re aware of how light behaves, how it changes, and what’s appealing about it and what isn’t. I don’t have to shoot a lot of pictures; I can tell what I’ll get from what I’m seeing. It’s a slow, methodical, contemplative way to work. It suits me." But, when he paints, and he paints every weekend, his world changes from slow and contemplative to quick and active. He paints in a studio once owned by Edgar Ewing, a modernist landscape painter he admires. “I live in his house now,” he says. “I should probably pinch myself every now and then." But, he doesn’t paint landscapes. He paints portraits. “I typically paint what I don’t photograph and vice versa,” he says. “I like the interaction of actually painting live from a person. This is my time to meet people and push paint around and be free of even my own personal aesthetic, which goes toward minimal and subdued and controlled. When I’m painting people, I’m not like that. I’m drawn to artists like Lucian Freud, where the paintings are about the relationship of the painter and the model. So my paintings are usually a quick thing more about color and mood I feel when I’m with the people rather than a completed thing. It’s the opposite of what I normally do. I don’t know why, exactly.” |
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| But, then, it occurs to him that, as much as his painting and photography contribute to his technical work, the reverse is true, as well. “There’s got to be some feedback loop,” he says. “I’m not sure exactly what, but I find that my work pushes my personal art into something more abstract and less purposeful, more playful, more of an exploration. I think that might be because at work, my goal is to interpret. My goal is to help talented artists and filmmakers who know what they want achieve their goals, show them what they can achieve, and push the further. We give them an interpretation of what they want.” One thing he’s certain of, however, is that he needs both. |  | |
|  | | © 'Cloudy with a Chance of Meatballs' 2009 Columbia TriStar Marketing Group, Inc. All Rights Reserved. |
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