Wed 5th Sep 2012 | News
MAXON CINEMA 4D 14 available with new sculpting, camera functionality and rendering enhancements.
MAXON has announced the immediate availability of CINEMA 4D Release 14, the next generation of its 3D motion graphics, visual effects, painting, and rendering software application. CINEMA 4D R14 delivers a new, fully integrated sculpting system, new camera matching functionality, the debut of exchange plugins to two key applications (The Foundry‘s NUKE and Adobe Photoshop Extended), improved integration with Adobe After Effects and a huge number of other powerful workflow feature enhancements, listed below.
MAXON’s leading 3D painting application, BodyPaint 3D, has also received a major upgrade to R14, which includes many features of its sister product CINEMA 4D R14. The major addition to BodyPaint 3D R14 is the all-new sculpting toolset, which allows users to add details and refinements to their models and bake displacement and normal textures for use in their main 3D application.
CINEMA 4D Release 14 and BodyPaint 3D Release 14 are available through MAXON and its authorized dealers. Customers with an active MAXON Service Agreement (MSA) valid through September 4, 2012 will automatically receive their upgrade.
MAXON offers four versions of CINEMA 4D, each catering to the needs of 3D artists in different industries. Note: The features listed below may not be included in every configuration. Click here for further information. Key features and benefits include:
Dynamic new sculpting tools give artists complete control to create finely detailed models with tools like Pull, Wax, Smooth, Flatten, Inflate, Knife and Pinch. There are powerful preset options for brushes, stamps, stencils, and attributes for size, pressure, symmetry options and more. A powerful layer system allows for maximum flexibility in the creation process while the Bake option recalculates the millions of sculpted polygons into displacement and normal maps that can be applied to low-poly count base meshes for further use in renderings and animations.
New interactive work plane modes, dynamic guides and a completely redesigned snapping system offer a powerful, unified 3D workflow to model dramatically faster and accurately align elements. Controls to interactively position the world grid to move, scale and rotate objects, as well as the ability to intuitively snap objects and components to the grid plane, grid lines or grid points are provided along with other key parameters.
The new Camera Calibrator in R14 offers an integrated solution to match a 3D camera image to a 3D environment – a perfect solution for architects and designers to present their creations. Users can integrate 3D objects into the photographed environment for visualizations or use CINEMA 4D’s camera mapping workflow to create digital matte paintings and set extensions.
The new Motion Camera, Morph Camera and Camera Composition Helper tools in R14 help to quickly frame a 3D scene following artistic rules or easily create realistic and dynamic camera animations while the new Camera Focus Picker gives users control to interactively set focus distances.
Multiple enhancements in R14 bring digital artists a more flexible toolset to achieve greater rendering realism and compositing control that result in outstanding image quality. New and improved shaders and materials are now available for simulating wood grain, weathering effects and normal mapping. Global Illumination has been enhanced with new technologies such as Radiosity Maps and the unified sampler from the Physical Renderer, to let users achieve higher-quality renders in less time and with greater accuracy. New render effects also power up the post-processing workflow. Relight scenes, pull position-based mattes and reconstruct objects with the new Position Pass or perform quick and easy color correction with new interactive grading curves. New algorithms in R14 provide up to twice the speed for caustics, while further enhancements to subsurface scattering render materials such as milk, wax and skin more efficiently.
The seamless integration with The Foundry’s award-winning NUKE compositing application allows R14 users to directly export a NUKE project file to reconstruct a multi-pass render and provides full support for OpenEXR and FBX files. The new Photoshop Extended exchange plug-in opens and manipulates CINEMA 4D scenes into a Photoshop 3D layer, offering new opportunities to illustrators, photographers, digital matte painters and motion graphics artists to share CINEMA 4D files with the broader Photoshop design community. Enhanced integration with After Effects brings new levels of performance to directly import and export native CINEMA 4D files.
R14 now offers greater levels of realism and control with increased versatility over dynamics with aerodynamic forces, plastic springs and breaking connectors. Users can now create much more believable animations of flying or breaking objects. The improved editor view now displays soft shadows and features new object highlighting options. Individuals and teams can manage tasks using the To Do list and the Commander, a filtered search box that appears directly under the cursor, which gives quick and easy access to all commands and tags. An improved XRef system offers options to offset the animation, scale or pivot of each referenced scene, which is especially useful for team collaboration. Finally, Arabic speakers can now use CINEMA 4D in their native language with new Arabic interface translation and a mirrored layout designed for right-to-left readers.
Minimum system requirements include Windows XP, Vista or 7; Mac OS X 10.6.8. Standard DVD installation can take up to 7 Gb of disk space.