NVIDIA Quadro Kepler helps Pixomondo create alien worlds for Star Trek: Into Darkness.
The Mill creates complete CG primate for the Protection of Endangered Animals campaign.
Supinfocom final year animated short for three students takes the fat balloons out farming.
Six years on, Mike Winkelmann is still creating Everydays every single day. This year with CINEMA 4D, ZBrush and V-Ray.
Creating the point and click Journey Down game from SkyGoblin.
Important Looking Pirates talk about their work on the Kon-Tiki production.
Wrapping up in Iron Man suits, VFX studios line up for shots.
Six years on, Mike Winkelmann is still creating Everydays every single day. This year with CINEMA 4D, ZBrush and V-Ray. Read More
H.R Giger - Grand Master in EXPOSÉ 8 feature interview on CGSociety. Read More
Digital Domain artists talk about the creation of the Oblivion assets and digital double work. Read More
EXPOSÉ 7 Grand Master 2008 interview with original Lucasfilm Star Wars illustrator Ralph McQuarrie. Read More
EXPOSÉ 6 Grand Master interview features a wide gallery of work from Visual Futurist Syd Mead. Read More
EXPOSE 5 Grand Master 2007 interview with spacecraft and science fiction painter John Berkey. Read More
CGSociety member Jakob Eirich gives a look at his 'MILL10NAIRES' winning entry from 'TEN' CGChallenge. Read More