Creating the point and click Journey Down game from SkyGoblin.
Important Looking Pirates talk about their work on the Kon-Tiki production.
Wrapping up in Iron Man suits, VFX studios line up for shots.
H.R Giger - Grand Master in EXPOSÉ 8 feature interview on CGSociety.
The AutoPACK Challenge winners are announced here.
Digital Domain artists talk about the creation of the Oblivion assets and digital double work.
EXPOSÉ 7 Grand Master 2008 interview with original Lucasfilm Star Wars illustrator Ralph McQuarrie.
NBCUniversal VFX artists adopt NewTek’s LightWave 3D to deliver fast VFX in Battlestar Galactica. Read More
Solid Angle's Arnold makes digital magic on complex creature rendering challenges for BBC's Merlin. Read More
CGSociety takes a look behind the production of Massive Black 2 book, now available to Pre-Order. Read More
Thinkinetic Pulldownit 2.0 for Max and Maya released. Read More
The story behind Allegorithmic and the evolution of Substance Designer. Read More
Lumiere Studios shows off the Fluids Division with Realflow with some of their latest work. Read More
M dot Strange's new feature animation about a samurai marionette fighting in a dark fantasy world of puppets. Read More