Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
Ever since Iron Man 2, Perception has increasingly been asked to do real-life concepting and design work for everything from smartphone...
It takes more than an Allen Key to create IKEA's incredible visualisations
CGSociety talks to the artists who made Edge of Tomorrow.
And the winners are (drumroll) ...
Check the list of winners. Congratulations to all!
The Journey to Creating Shank with Jamie Cheng - Klei Entertainment CEO. Read More
Autodesk reveals 2012 Media & Entertainment range on the first day of Spring in Montreal. Read More
NVIDIA has unveiled CUDA 4.0 Toolkit, making parallel programming easier, enabling more developers to port their applications to GPUs. Read More
Super Meat Boy. A Team Meat post-mortem session bearing sage advice for smaller developers. Read on for good industry words. Read More
The crowds are arriving, all ready to begin the week of the Game Developers Conference. Follow along here with our games writer Peter Rizkalla as he goes on the search for game gold. Read More
EXPOSE 7 Science Fiction Master artist Arthur Haas takes CGSociety on his personal journey through work and play. Read More
The 2011 Oscar race has been run. Click through to get the updates for the important prizes of our industry. Read More