Creating the point and click Journey Down game from SkyGoblin.
Important Looking Pirates talk about their work on the Kon-Tiki production.
Wrapping up in Iron Man suits, VFX studios line up for shots.
H.R Giger - Grand Master in EXPOSÉ 8 feature interview on CGSociety.
The AutoPACK Challenge winners are announced here.
Digital Domain artists talk about the creation of the Oblivion assets and digital double work.
EXPOSÉ 7 Grand Master 2008 interview with original Lucasfilm Star Wars illustrator Ralph McQuarrie.
Join ILM's Malcolm "Chocolossus" Thomas-Gustave as he shares his PyQt secrets and techniques with you.
Sony Santa Monica's Bryan Wynia will take you through the full 3D character and creature development process.
In this 3 week course Kyle will demonstrate techniques for rapidly creating video game based animations.
Blizzard's Becca Baldwin's 8 week, fully mentored workshop, "Creating and Styling CG Hair" is back in January 2013.
Blizzard Entertainment's David Luong teaches you photoreal matte painting for film or high end animation.
20 year matchmove veteran Francis Camacho will take you through the tracking process from basics to advanced techniques using 3D Equali...
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