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NVIDIA and CGSociety Announce Winners of NVArt
“Architecture and Landscape” Digital Art Challenge

Award Winners to be Displayed at NVISION ‘08 in August in San Jose, California

SANTA CLARA, CA and ADELAIDE, AUSTRALIA ─APRIL 24, 2008─NVIDIA and CGSociety today announced the winners of the second NVArt digital art challenge. The theme was “Art Space: Architecture and Landscape.”

Artists from around the world were invited to submit computer-generated imagery of “awe-inspiring fusions” of architecture and landscapes, with an emphasis on imagination and artistic expression. The winning submissions can be viewed online at

“We invited artists to stand on the shoulders of giants like architect Frank Gehry and gaze into the far reaches of their imaginations,” said Mark Snoswell, president of CGSociety, a global organization for digital artists. “Our artists have created wonderful places that are pure art, where one can wake each day to marvel at the play of light through fantastical spaces and at vibrant fusions of light, color and texture.”

Selected NVArt award winners will be on display at NVISION 08, an event for visual computing professionals and enthusiasts, on August 25-27, 2008 in San Jose, Calif.  For more information, go to:  NVArt submissions have been showcased recently at the San Jose Museum of Art in Silicon Valley and the Tate Modern in London.

Award Winners
The winners of the “Art Space: Architecture and Landscape” challenge are:

  • 1st place:  “Complex at the Centre of the Universe” by Staszek Marek, Poland
  • 2nd place: “The Great Bayan” by Sergey Skachkov, Russia
  • 3rd place: “Mega Village 2108” by Andrew Barton, Great Britain

Honorable Mention:

  • “Gaia’s Gift” by Petar Milivojevic, Belgrade, Serbia
  • “The Valley” by Rudolf Herczog, Sweden
  • “Wandering City” by Sergey Skachkov, Russia
  • “5:45 to Santa Monica – Now Boarding” by Aleksander (Olek) Novak-Zemplinski, USA
  • “Solaric Glass Anemone Structure V” by Albert Kiefer, Netherlands
  • “Heaven in Desert” by Tolgahan Güngör, Turkey
  • “The Pinevalley Keeps” by Georgi ‘Calader’ Simeonov, Great Britain
  • “Underworld” by Maxime Desmettre, Canada
  • “Water Plant” by David González Fernández, Spain
  • “Water Station” by Steve Bjorck, Great Britain
  • “Atmosphere Emitters” by Brajan Martinovic, Croatia
  • “In a Beautiful Place out in the Country” by Colin Cassidy, Great Britain


The submissions were reviewed by a distinguished panel of judges, including: Pascal Blanche, Ubisoft; Francisco Cortina, 3D Artist; Lorne Lanning, Oddworld Inhabitants; Stephan Martinere, Midway Games; JoAnne Northrup, San Jose Museum of Art; Shelley Page, Dreamworks; Mark Snoswell, CGSociety; Steven Stahlberg, Androidblues; and David Wright, NVIDIA.

Next NVArt Challenge

The theme of the next NVArt challenge is “Digital Fusion.” It will run from April 24 to June 19, 2008. Artists are invited to create inspiring fusions of 2D and 3D that are more than the sum of their parts. For more information on “Digital Fusion,” go to:
(Winners from the first NVArt challenge - “Amazing Creations” - can be viewed at:

About NVArt

The second NVArt challenge was launched in January 2008 with the theme: “Architecture and Landscape.” The first NVArt challenge was  launched in October 2007 with the “Amazing Creations” theme.  For more information, go to

About the CGSociety

The CG Society is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote, by celebrating achievement, excellence and innovation in all aspects of digital art. The CGSociety, along with its sister organisation Ballistic Publishing, is a division of Ballistic Media.

Ballistic Publishing is an independent publisher of books for the digital arts industry. The company established in 2003 is dedicated to producing high quality publications celebrating the talents of digital artists worldwide. For more information, visit and


NVIDIA Corporation is the worldwide leader in programmable graphics processor technologies. The Company creates innovative, industry-changing products for computing, consumer electronics and mobile devices. NVIDIA is based in Santa Clara, CA and has offices throughout Asia, Europe, and the Americas. For more information, visit
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