The Journey Begins Challenge Sponsors
Hardware Sponsors
Boxx Technologies
ATI Technologies

Software Sponsors
e-on Software

Media & Educational Sponsors
The Gnomon Workshop
Ballistic Publishing
Stash Media


All 'The Journey Begins Challenge' judging will be performed internally by the jury. First and foremost, submitted images will be judged on the strength of their emotive and narrative elements, with technical excellence as secondary criteria. Participating artists must demonstrate clarity of thought and emotion in their finished images.

Panel of Judges

  Damian Bajowski
Damian is from Poland, and has been creating CG for six years. His recent focus is on 2D work, though he is also familiar with 3D graphics. He recently graduated from studying architecture, during his education he contributed to various projects - from computer games to illustration and TV commercials.

After completing his studies he chose to work in the games industry, "where there is a wide scope for creativity and fresh ideas". He is currently working as Senior Concept Artist at CDProjekt Red Studio on the upcoming PC RPG title 'The Witcher'.

Kris Costa
Kris has been a passionate CG artist for 13 years, entering the film industry last year when he moved from Brazil to the USA to work as a Character Animator for "Barnyard" (2006). Recently he was hired as resident lead artist at CafeFX (Sin City, The Aviator, Sky Captain, etc.) doing animation, modeling, rigging, and texturing. In the past he has won at the "Anima Mundi" festival, as animator and art director for the Brazilian short movie "O Lobisomem e o Coronel". He won the 3D Grand Prize in two past CG Challenges, "MachineFlesh" and "Master and Servant". Kris has also had work and tutorials published in various websites, galleries, books and magazines.

  Alexander Preuss
Alexander's career started in 1996 with the small software company, EGOSOFT. He worked as a freelance artist for one year on various advertising games and adventures and later became the company's art director. He was was responsible for the graphics, 3D models and concepts for 'X-Beyond the Frontier', 'X-Tension', 'X² - The Threat', among other projects.

In 2002 he joined 'Image Arts' as their Junior Art Director, concentrating on web design and programming, 3D applications and logo development. He says, "My greatest experience so far was to participate and win the CGSociety Grand Space Opera Challenge. This really has opened a lot of doors for my personal and professional career."

Ziv Qual
Ziv first discovered 3D at 15, beginning with doing fan artwork inspired by games, and has been a passionate 3D artist since. Ziv made a site for his works, which gained popularity and kept him extremely motivated at his "hobby". Later, he began working at the biggest studio in his country at the time (DPSI). He worked as a texture / lighting artist for a feature film and a few other VFX shots, before becoming a free lancer. He is currently working as the 3D Department Manager of a company called 'MDsimulation', which makes realistic graphical simulations in the medical field for use by some of the best medical professionals around the world.


Daryl Mandryk
Daryl Mandryk has worked on many projects in television and games, most recently completing a three and a half year stint at Electronic Arts. There he worked as a Concept Artist on the Def Jam series of games, as well as contributing to other projects.  He is currently the Lead Concept Artist at a brand new production studio, which has yet to be officially revealed.  He is known for both his 2D and 3D work character work.  His work has appeared in many books, magazines and web sites, and his bold, action heavy designs have won him two CG Challenges (2D). This time around, Daryl will be participating from the other side of the contest as a member of the Jury!

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