At the beginning I decided to use a basic complimentary color scheme with some reds and oranges for the background and greens for the monsters to make them stand out a bit more.
I played around with various textures for the wall behind the characters to test different possibilities. I wanted to paint the wall texture myself at the very end so I kept a photo of a brick wall just to have a reference while rendering the characters. At some late point I decided to change the bricks for a blue-ish plaster texture that I found on CGTextures.com in order to simplify the background and enrich the palette.
I consider CGSociety challenges to be a great opportunity to experiment. Since I've been very much impressed at this time by Michael Kutsche's work for Alice in Wonderland I decided to go for a more realistic style of rendering then I usually do. I was trying to achieve a look similar to a still taken from a 3D animated movie.
In Corel Painter you can use various paper textures to suggest different materials. To generate a specific look you can create your own paper textures based on photos. When I've decided what materials the costumes should be made of, I spent some time browsing the web looking for reference and textures such as reptile skin, cloth and rubber.
|To create a custom paper texture you need to open a photo texture in Painter, select the area that you want to turn into a texture and click 'Capture Paper' in the Papers palette window. Then you name the new texture and it appears in the texture library.|
A good cloth texture is created by using two different cloth paper textures and switching between them while painting, constantly changing the size and contrast of the texture in the Papers palette window. This prevented me from getting a flat texture that would look unnatural. To get a realistic look it's also crucial not to get carried away with values. Cloth doesn't have very bright highlights or extreme contrasts, at least in some typical light conditions. This is when the photo references and observation come in handy. I used the same technique to paint the rest of the textures in this image.
|Not all brushes in Painter interact with paper. I paint with one brush called Tapered Conte for about 95% of the time. It works nicely with paper textures and if I don't want any texture to be visible I just switch to the Basic Paper and the brush leaves nice smooth strokes. I love the way it interacts with canvas when I set 'Resat' for around 10% and the 'Pick Up Underlying Color' option is switched on in the Layers widow. |
It allows me to do soft and hard edges without having to change the brush. For the rest of the time I use the F-X Glow, Soft Airbrush, Grainy Water and Erasers. This is my basic brush palette, but I occasionally use some other 'special' brushes, usually when I'm doing some speedpaintings. Painter has an incredible brush library and it's worth taking some time and going through all of them once in a while.
When I finished rendering the characters the deadline was really close. Even though I never do this in my personal work, I decided to leave the photo texture on the wall, since I was afraid that I won't make it on time. I've done some quick over-painting on the texture to make it look just a little bit less like a pure photo. I've set the layers blending mode to Soft Light so that the shadows and value shifts painted on a layer beneath the texture layer became visible.
|It's a good method of creating realistic shadows and it saved me a huge amount of time. The background on the left of the image still needed some attention, but I took advantage of the stage light conditions to make it look as simple as possible, just enough to tell the story. I just made sure that it was light enough to contrast nicely with the head of the character in the foreground, where I wanted the viewers eyes to rest in the first place. I also added some wires in the foreground to frame the composition and the painting was ready! |
I was born in 1985 in Warsaw, Poland. I loved to draw since I was little, so my mother always knew how to keep me busy. I remember that she always carried a pen and a piece of paper for me whenever we were going somewhere together? Now I study architecture, but I can't say that I'm really interested in becoming an architect.
This is the second time that I've taken part in the CGSociety challenge and I must admit that this is a great way to improve ones skills. This time I tried to achieve a bit more of a realistic look in the elements on the painting and I've learned a lot. I would really like to thank all the people who helped me develop my idea and make the most out of it!
I found out about digital painting five or six years ago and I was hooked ever since I tried out a tablet for the first time. For the last two years I've been working as a freelance concept artist (mostly for the advertising industry) and illustrator. My dream is to work for the biggest animation studios, since I am a huge fan of animated movies. You can check out my sketch blog, if you would like to see more of my works: lordbiernac.blogspot.com
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