1. The Foundry - Blink
2. NVART 5 winners announced
3. DRAGON AGE: ORIGINS
4. Matthew Baldwin
5. Gears of War 2
   
SIGGRAPH Wednesday
Thu, 29th Jul 2010
At SIGGRAPH, Peddie, Pixologic and NVIDIA among a good bunch to show the way forward.
Game Papers @ SIGGRAPH
Thu, 29th Jul 2010
The Player Experience is discussed at a new game-themed session at SIGGRAPH.
Production Sessions
Thu, 29th Jul 2010
'The Last AirBender' was as big a project as 'The Golden Compass' with some spectacular CG animals presented.
Walter Murch - Part Two
Thu, 29th Jul 2010
Flickering Myth profiles the career of three time Academy Award-winning sound designer and film editor Walter Murch.
NVArt 5 winners
Thu, 29th Jul 2010
The latest CGSociety/NVIDIA contest winners have been announced on the SIGGRAPH show floor by Syd Mead.
   
Exotique 5

The Art of UNCHARTED 2: Among Thieves
Ballistic Publishing has proudly partnered with Sony Computer Entertainment America, Inc. and Naughty Dog, Inc. to produce The Art of UNCHARTED 2: Among Thieves book. What better way is there to start the Art of the Game series than with the Game of the Year. More >

Dàrtiste: Character Modeling 3 Available Now d'artiste: Character Modeling 3 Available Now
From the modeling team of the blockbuster PlayStation 3 game ‘Killzone 2’ headed by Guerrilla Games with Massive Black and Liquid Development, to top Hollywood modelers Cesar Dacol Jr. and ILM's Giovanni Nakpil, each page is jammed full of techniques and approaches that will take your modeling skills to the next level. More >
CGChallenge - B-Movie NVArt: Accelerate
In this, the fifth NVArt competition, artists from all over the world are challenged to create vehicle designs for a future on the move ... transport in the style of Syd Mead. More >
SIGGRAPH Wonderland
Houdini 11 released!
TRON @ SIGGRAPH
Alembic
Houdini 11 released!
Blowing $h!t up!
LightWave 10
MachStudio Pro 2.0
SIGGRAPH Wednesday


At SIGGRAPH, Peddie, Pixologic and NVIDIA among a good bunch to show the way forward.
Game Papers @ SIGGRAPH - The Player Experience is discussed at a new game-themed session at SIGGRAPH.
Production Sessions - 'The Last AirBender' was as big a project as 'The Golden Compass' with some spectacular CG animals presented.
NVArt 5 winners - The latest CGSociety/NVIDIA contest winners have been announced on the SIGGRAPH show floor by Syd Mead.
SIGGRAPH Wonderland - Alice in Wonderland: getting down in the rabbit hole.
The 'Label Story'


Jack Daniel's 'Label Story' campaign from Arnold Boston draws on Brand New School's impressive cross-media talents.
Monkeyhead on Skis - Monkeyhead delivers feature and TV Title sequences for Tanner Hall's 'The Massive' from Red Bull Moving Images and Trainjump Entertainment.
Burma Aid - Updated collaboration by Shilo VFX house on MTV project for Burma brings attention thru inventive CG work.
Krakatoa on Rugby - Unexpected uses Krakatoa on VFX-Intensive Ad for Snickers via BBDO Moscow.
Seagulls drive Volkswagens - Marcelo Souza from Seagulls Fly in Brazil takes us for a drive round the block in their Volkswagen.
DRAGON AGE: ORIGINS


CGSociety interviews 'Dragon Age Origins' Art Director Matthew Goldman.
Gears of War 2 - Working with the good, the Skorge and the Unreal Engine 3. CGSociety talks to Chris Perna, Art Director at Epic Games.
Prince of Persia - DNeg explains the Dagger of Time in 'Prince of Persia: The Sands of Time'.
SHREK Forever After - It's Ogre.
SINGULARITY - CGSociety talks to 'Singularity' Art Directors Brian Pelletier and Charles Morrow.
Matthew Baldwin


Celebrated commercial artist takes Luxology modo on a long voyage.
Tim Clapham - Luxx and hypa.tv art director Tim Clapham shows off some of his work in motion graphics.
Allan McKay - Creating chaos for a living, Allan McKay is at home with fire, smoke and total destruction.
Chris Balog - An ILM 'Iron Man 2' artist ignites his career, turning down a job as a firefighter to become a visual effects artist.
BLITZ GAMES - The art of Blitz Games Studios: The many facets of a modern game development studio.
The Foundry - Blink


The Foundry digs into the code of image processing and discovers a Blink of an eye.
TACTIC 3.0 - Southpaw to unveil new Digital Asset Management Solution, TACTIC 3.0, at SIGGRAPH 2010.
Autodesk buys Illuminate Labs - Illuminate Labs' Beast and Turtle technology to assist Autodesk in Maya and Max game development.
Gnomon and Winston - Stan Winston family and Gnomon join forces to establish The Stan Winston School of Character Arts.
Disney adopts Mari - Disney Animation Studio brings The Foundry's Mari to work with Paint 3D.
Breeze of the Past


EXPOSE 8 Architecture (interior) Master Award winner Mohamed AbuYhia takes us through the creation of 'Breeze of the Past'.
Portrait of my Friend Haitao Su creates a portrait of a friend and wins a Master Award in EXPOSE 8.
The Top Ten Tips of Texturing Some few hints and tricks that will help you make your own textures look better.
Blizzard's Warcraft - The Night Elf Max Kor stunned the community with the creation of his Night Elf. CGSociety presents his tutorial, with particular attention to the eyes.
The Runner - 'Secret Agent' CGChallenge Best Animation Award winner Richard Spriggs shows his work from the CGChallenge XXIV 'Secret Agent'.
B-Movie: Attack of the 50 foot CGChallenge. Winners announced.


B-Movie: Attack of the 50 foot CGChallenge.Winners announced.
NVArt5: Accelerate contest NVArt5 Competition - ACCELERATE Images of future transport : In the style of Syd Mead
SIGGRAPH 2010 intro The Conference Chair of SIGGRAPH 2010 Terrence Masson talks about what the LA show will showcase.
David Wright talks about Accelerate 5th NVArt Competition Opens Today - Digital Artists Invited to Submit Work in the Style of Syd Mead
Syd and friends in Sydney An evening with Syd Mead, Rob Coleman, Grant Freckelton and Jason Bath. This Friday in Sydney.
The Foundry - Blink


The Foundry digs into the code of image processing and discovers a Blink of an eye.
SeaWorld Fusion CI Studios adopts Prime Focus Software's Krakatoa for SeaWorld TVC VFX.
Mari Jack Greasley, developer and Product Manager at The Foundry, takes CGSociety for a look around Mari, the new texture application.
mental ray 3.8 for 3ds Max 2011 A technical look at the rendering powers of mental ray 3.8 in 3ds Max 2011.
PIXAR POINTS Getting to the point. Exploring Point-Based Rendering in Pixar's RenderMan.
2009 CG RETROSPECTIVE


While the CG industry was active and progressive in many ways, 2009 saw the demise of many studios working in games and motion pictures. In many ways, 2009 was a watershed year.
THE VISUAL EFFECTS SOCIETY Leaner and Meaner, the Visual Effects Society reinvents itself as a truly representative industry body.
Artistic Collaboration EXPOSE 7 artists Donglu Yu and Jack Zhang are getting married.
Scene From a Movie Competition Latest Game-Artist.Net competition brings out talent and skills from the game modeling community.
2008 CG RETROSPECTIVE 2008 CG RETROSPECTIVE
Great White


Andrea Bertaccini puts aside his fear of sharks, and gets right up close and personal with the ultimate predator.
Little Metal Car Édouard Puginier remakes a car from his childhood, complete with engine, lighting, atmosphere and scale.
Ed, Eddie, Eddie!! Marcos Aurélio loves a caricature as much as a good lead break from Eddie Van Halen. He pays homage to Eddie as well as to David Plastik, rock photographer.
Lost in the Wind Hong Jie Cao conjures up a fairy tale drama in Photoshop. Characters from his past make up the cast.
Dangerous Entertainments Bizarre fantasy images are borne of an active imagination. They bring challenges in lighting, perspective, color and stretch your skills for the real world.
Launch Day, Stanley Von Medvey (2D)
Country: USA
Software: Photoshop
Stronghold, Dmitry Dubinsky (2D)
Country: Russia
Software: Photoshop
Alice in Wonderland, David REVOY (2D)
Country: France
Software: GIMP
Welcome to Steam Town, Juan Parra (2D)
Country: España
Software: Photoshop
Everything beautiful is far away, Marek Denko (3D)
Country: Slovakia
Software: 3ds max, Digital Fusion, Photoshop, VRay
morning, nikolai stepanovich (2D)
Country: Russia
Software: Photoshop
Snow, concept art., David Smit (2D)
Country: Netherlands
Software: Photoshop
Classroom Scene, Meny Hilsenrad (3D)
Country: Israel
Software: 3ds max, After Effects, Photoshop, VRay
The Great Escape, Tomasz Jedruszek (2D)
Country: Poland
Software: Photoshop
 

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